Art Director (Live Operations) | Omeda Studios

Omeda Studios

Job Title: Art Director (Live Operations)
Employer: Omeda Studios
Location: London, United Kingdom
Employment Type: Permanent
Reference Number: 10826_537133d075b4ee936e7a54f59a50b981


Job Details:

At Omeda Studios, we’re a remote-first game development company with a passion for our debut title, Predecessor – an Action MOBA for PC and Consoles, currently in Early Access. We’re on the hunt for skilled professionals ready to dive into creating engaging content for a game designed to captivate players for years. Join our growing team and embark on this exciting journey!

As a community-driven studio, we’re all about developing games that resonate with our players. We believe in the power of community feedback to create immersive gaming experiences that are hard to put down.

Thanks to a successful $20 million Series A funding round, we’re a vibrant mix of seasoned industry pros and talented community members, all committed to bringing our vision to life and tackling the challenges that lie ahead.

And this is where you come into play – we’re on the lookout for an Art Director (Live-Ops) who can seamlessly integrate with our art style, create exceptional content that resonates with our community, and balance creative vision with business needs. Your mission will be to unblock and support the team, guiding them in making the right decisions that align with our strategic goals.

In This Role, You Will:

  • Direct the artistic vision of Predecessor, guiding the visual development of characters, skins, and environments within our live ops framework, ensuring alignment with our existing art direction.
  • Lead and inspire the art team, promoting a culture of creativity, innovation, efficiency, and sustainable work practices.
  • Develop strategies for art creation that balance high-quality visuals with efficient production methods to reduce workload without compromising quality.
  • Collaborate with production and design teams to ensure a cohesive and engaging game aesthetic, focusing on effective and sustainable art production.
  • Implement best practices for art direction and production, adapting to evolving game needs and player expectations, with a keen focus on optimizing skin and cosmetics production for our free-to-play model.

What We’re Looking For:

  • Significant experience in art direction or senior art leadership roles within the gaming industry, ideally with a focus on AA+ free-to-play titles.
  • Expertise in character and skin design, especially for free-to-play games, with a strong portfolio demonstrating creative and technical skill.
  • A deep understanding of trends and pop culture to identify opportunities and align game art with player interests, particularly in cosmetics and monetization strategies.
  • Proven track record of working on live ops games, with expertise in maintaining and refreshing a game’s visual identity efficiently.
  • Demonstrated ability to lead, inspire, and manage an art team, fostering a positive, productive, and sustainable working environment.
  • Familiarity with Unreal Engine 5 and its art production pipelines, particularly in the context of effective skin and cosmetics development.
  • Excellent communication skills, capable of articulating vision, feedback, and sustainable production strategies across departments.

Nice to Have:

  • Background in concept, 3D modeling, or animation, adding depth to your art direction capabilities
  • Previous involvement in a successful F2P game with a focus on cosmetics for monetization, understanding the specific challenges and opportunities.
  • Skills in additional areas such as UI/UX design, storyboarding, or marketing, broadening the scope of your artistic oversight and contributing to the game’s overall success.


  • Global, remote team.
  • 25 days holiday.
  • EMI Stock Options.
  • Healthcare.
  • Access to GDC Vault & Devcom VODs.
  • And more to come!



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