On this page, you can find out top tips for games designer CVs.
*Don’t forget; if you are looking for a new games designer job, you can find a great range of vacancies on our job board today.*
Make Your Aims Clear:
Whatever type of games design job you’re applying for, it’s always a good idea to make your aims clear throughout your CV. Why? Because then a potential employer will know exactly what your career aims are – and will know whether you’re a good fit for their particular studio or development house. If you have a strong desire to work for a particular company – and you’re actually applying for a job with them – you could always tailor your personal profile/summary to include this. For example, you could say “Ambitious games designer keen to progress and work for a market leading games development house such as SEGA.” Yes, it’s cheesy but it shows you’ve tailored your CV to that company – and it also helps to show that you’re passionate about their company.
Keep It Relevant:
You’ve only got a maximum of two sides of A4 in which to convince an employer to give you an interview – so it’s important to ensure you only include relevant info. Previous jobs, work experience or hobbies which are all connected to the games industry are all fine to include, but listing that part-time supermarket job you had at university or when you left college really isn’t. Why? Because it’s not going to interest a potential employer – and it’s definitely not going to convince them to give you an interview for a games designer role.
Consider what you can include on your CV which would prove your relevancy for the role in question. Hint: including links to online games you’ve created in your spare time is definitely going to interest an employer, while listing hobbies such as “listening to music” or “socialising” probably aren’t.
If you’re applying for a job as a games designer at a leading development house, it’s pretty unlikely that a standard Word Doc/PDF CV is going to cut it. Why? Because the industry’s extremely competitive – and a document like this isn’t going to show off your creativity. A potential employer is looking for your design skills – and while the majority of these will be found in your portfolio, there’s no harm in bringing some of these into your CV too. This way you’re not only listing your skills but demonstrating them too – and you never know, this might tempt a potential employer into checking out your portfolio.
Try And Pitch A Game/Idea:
Have an amazing idea for a game and think this is your one and only chance to pitch it? That might be the case – but it’s still not a good idea! Why? Because you’re applying for job, not an investment! Seriously; trying to pitch a game in a CV is just a bit cringe-worthy and isn’t advisable. What’s more; if the development house did happen to like your idea, there’s nothing to stop them from ‘borrowing’ it and forgetting to thank you – and as you’d just happily sent it over to them, you wouldn’t really have a leg to stand on.
Forget To Include Relevant Links:
As we mentioned before, it’s important to include only relevant info and links to any work online which can help to support your application and show off your skills. Don’t forget; an employer isn’t psychic and they’re normally extremely busy – so if you don’t include a link to your online portfolio, YouTube channel or games you’ve previously designed, it’s pretty unlikely that they’re going to try and hunt them down. Remember, if you think it might help to bag you an interview or set you apart from other candidates, include a link on your CV!
Forget To Show Off Your Skillset:
Again, an employer isn’t psychic so it’s up to you to ensure you’ve got all your skills, techniques and experience listed on your CV. Think it’s pretty obvious that you have a certain set of skills if you work in the sector? That might be the case – but it’s still worth including. Why? Because CV databases work on keywords that are included in a CV – so if you don’t even have the basics on yours, there’s a chance it could get overlooked for a really great role.